Overview
Economy System

Economy System Overview

A comprehensive virtual currency and progression system with skill-based activities, banking, and engaging gameplay mechanics designed to keep your community active and rewarded.

What is the Economy System?

The SYNTHET Economy System is a virtual currency platform that allows members to earn coins through various activities, manage their wealth through banking, and progress through skill-based activities. Each member has an independent economy profile with separate progression tracks for different activities.

The system rewards engagement across multiple gameplay styles: active workers progressing through job tiers, dedicated fishers mastering different biomes, hunters tackling dangerous creatures, and risk-takers attempting crimes. Every activity is balanced with its own cooldown, rewards, and progression curve.

Key Features

Wallet System

Available and banked coins. Bank your earnings for protection against theft.

Work System

53 jobs across 10 tiers with 4 career paths for specialized progression.

Fishing System

49+ species across 6 biomes with rarity-based rewards and collection tracking.

Hunting System

38+ creatures across 6 regions with threat-based success rates and boss encounters.

Crime & Jail System

High-risk activities with reward and punishment mechanics including jail time.

Heist System

Crew-based heists across 10 tiers with 5 roles, multi-phase execution, and a heat/reputation system.

Shop & Inventory

Purchase items, manage caught fish/creatures, use consumables for special effects.

Skill-Based Progression

Independent level 1-100 progression for work, fishing, and hunting with unlocks.

Daily & Weekly Rewards

Consistent rewards with configurable amounts and cooldown protection.

Quick Start Guide

Get started with the economy system in just a few commands:

1

Check Your Balance

Use /bal to see available and banked coins

2

Claim Daily Reward

Use /daily for your first rewards (24h cooldown)

3

Start Working

Use /work to earn coins from jobs

4

Try Other Activities

Explore /fish and /hunt at level 1

Currency Symbol

The currency symbol is configurable through the dashboard. By default, coins are displayed with a coin emoji (🪙), but administrators can customize this to match their server's theme.

How Earnings Work

The economy system features multiple revenue streams, each with different mechanics:

Work System

Earn coins from jobs with base rewards scaled by tier. Higher tiers earn more but have slightly lower success rates. Career paths modify rewards further (Tech path: +15% coins).

Fishing System

Catch fish and sell them. Rarity determines value (junk 0-3c, legendary 600-2000c). Weight variance (±30%) affects final value.

Hunting System

Hunt creatures and sell their drops. Success rates depend on threat level. Failed hunts give no reward but still grant 25% XP.

Crime System

High-risk, high-reward activities. Begging is safe but low-earning. Robbery and crime offer larger rewards but risk jail.

Heist System

Form crews of 2-5 members with specialized roles. Plan and execute multi-phase heists across 10 target tiers for massive payouts. Heat and reputation tracked per member.

Daily & Weekly Rewards

Consistent rewards for active members with 24-hour and 7-day cooldowns to encourage daily engagement.

Skill-Based Progression System

Each major activity has its own independent skill progression:

Work Skill (Levels 1-100)

Progress through 10 tiers of jobs, unlocking new positions as you advance. Higher levels unlock better-paying roles.

Fishing Skill (Levels 1-100)

Unlock new biomes at specific levels (Pond 1, River 5, Ocean 15, Deep Sea 30, Abyss 50, Celestial 75). Higher levels reveal rare species.

Hunting Skill (Levels 1-100)

Unlock new regions at specific levels (Forest 1, Plains 5, Mountains 15, Shadowlands 30, The Void 50, Celestial Realm 75). Face tougher creatures as you progress.

Heist Skill (Levels 1-100)

Unlock higher-tier heist targets as you level up. Your work level also contributes to your effective heist level, rewarding well-rounded economic participation.

Experience & Leveling

The skill progression uses a consistent XP curve across all activities:

XP Required per Level:

80 + (level × 20)

Level Cap

100

Level-Up Bonus

level × 25 coins

XP at Level 1

100 XP

Each activity grants XP based on success. Failed activities may grant reduced XP. Profile commands show detailed level, XP progress, and lifetime statistics.