Overview
Economy System

Shop & Inventory

Purchase items from the shop, manage your inventory, and use consumables to enhance your economy experience.

System Overview

The shop and inventory system provides:

Shop

Browsable catalog of purchasable items. Configurable by administrators via dashboard.

Inventory

Personal storage for caught fish, hunted creatures, and purchased items. Unlimited capacity.

Consumables

Special items with one-time effects. Use them to gain temporary bonuses or unlock features.

Shop Commands

Browse Shop

/shop

Description: View all available items in the shop

Shows: Item names, descriptions, prices, and purchase details

Customizable: Administrators configure available items via dashboard

Purchase Item

/buy <item>

Description: Purchase an item from the shop

Parameters:

  • item - Name of the item to purchase

Effect: Deducts coins from available balance and adds item to inventory

Example:

/buy Lucky Coin

Inventory Management

View Inventory

/inventory

Description: View all items in your inventory

Shows:

  • All purchased shop items
  • Caught fish (unsold)
  • Hunted creature drops (unsold)
  • Item quantities and details

Capacity: Unlimited (no inventory limit)

Use Consumable Item

/use <item>

Description: Use a consumable item from your inventory

Parameters:

  • item - Name of the consumable to use

Effect: Activates the item's effect and removes it from inventory

One-Time Use: Most consumables are used up after one use

What Goes in Your Inventory?

Shop Items

Items purchased from the shop using coins. Can include role rewards, cosmetics, or other special items.

Caught Fish

Fish from /fish activities stored here until you sell them. Must sell to convert to coins.

Hunted Creature Drops

Drops from /hunt activities stored here until you sell them. Must sell to convert to coins.

Consumable Items

Special one-time use items that provide temporary effects when used with /use command.

Shop Configuration (Admin)

Administrators can customize shop items, prices, and effects through the web dashboard.

Dashboard Configuration

Access /dashboard/fun/economy to configure:

  • Available shop items
  • Item prices
  • Item descriptions
  • Item effects and rewards
  • Role-based shop items

Item Types

Cosmetic Items

Visual items that don't affect gameplay. Examples: badges, titles, custom emotes.

Utility Items

Functional items that provide benefits. Examples: XP boosters, cooldown reducers, luck charms.

One-Time Consumables

Items that are used up after activation. Examples: luck potions, instant coins, temporary buffs.

Role Rewards

Special items earned from purchasing premium roles. Provides exclusive economy benefits.

Best Practices

Sell Fish & Creatures Regularly

Don't let caught items pile up. Sell them regularly to convert inventory items to coins.

Check Shop Regularly

Administrators may update shop items seasonally or for special events. Stay updated on new offers.

Use Consumables Strategically

Save consumables like XP boosters for grinding sessions to maximize their effect.

Plan Your Spending

Don't spend all coins on cosmetics. Keep capital for important upgrades and cooldown reducers.